
If they roll an even number, they are free to return to play. Now if an Adventurer is tagged, they must move to the Cursed Ship and roll the die. Place a foam die and hula hoops within the Cursed Ship. Select a few players to be Pirates and play the full version of the game as detailed in the Quick Rules description above.Īdd a new playing zone on Treasure Island to serve as the Cursed Ship. Time them as they do this once and then reset the game and have the Adventurers do it again while attempting to beat their previous time. Adventurers keep going until all of the Treasure has been collected. Have Adventurers collect all of the Treasure from the Treasure Cave by running to the cave, taking one piece of Treasure, and then running back to the Beach and placing that Treasure in the Booty Box. Now add beanbags to the Treasure Cave that will serve as pieces of Treasure and a box on the Beach that will serve as the Booty Box. Have students move from the Beach to the Treasure Cave as quickly as possible and remind them that those two areas are safe zones. After a few turns of this, add the Treasure Cave to the playing area. When the teacher calls “BEACH!” the Adventurers must run back to the Beach as quickly as possible. On your signal, they move into the playing area to “explore” Treasure Island. Start off by having all of the players stand on the Beach. Introduce Treasure Island one element at a time. Play continues until there is no Treasure left in the Treasure Cave or until all of the Adventurers are frozen. When an Adventurer is being brought to the Beach, both the rescuer and the rescuee cannot be tagged by Pirates. If an Adventurer is tagged, they must remain frozen on place. If they were holding onto a piece of Treasure when they were tagged, they must give it to the Pirate who tagged them (who will return it to the Treasure Cave).įrozen players become unfrozen if a fellow Adventurer take them by the hand and brings them to the Beach. Pirates cannot tag players who are on the Beach or in the Treasure Cave. Meanwhile, Pirates attempt to tag any Adventurer who steps onto Treasure Island. They keep doing so until there is no more Treasure within the Treasure Cave.

Each Pirates is given a pinnie to wear and a shortened pool noodle (Sword) to tag adventurers with.Īdventurers attempt to make their way to the Treasure Cave, take one piece of Treasure, bring it back to the Beach and place it in the Booty Box. Select two students who will start off as Pirates. Have all students stand inside the Beach. Place a box somewhere on the Beach (the Booty Box) and beanbags inside the Treasure Cave (Treasure pieces). Create a playing area with three zones: the main playing zone (Treasure Island), an endzone on one edge of the playing zone (the Beach), and a smaller, square-shaped zone within the playing zone (the Treasure Cave).
